package main
type Person struct {
name string
age int
}
func NewPerson(name string, age int) *Person {
return &Person{
name: name,
age: age,
}
}
func (p *Person) Set(name string, age int) {
p.name = name
p.age = age
}
func (p *Person) Get() (name string, age int) {
return p.name, p.age
}
// person_capi.h
#include <stdint.h>
typedef uintptr_t person_handle_t;
person_handle_t person_new(char* name, int age);
void person_delete(person_handle_t p);
void person_set(person_handle_t p, char* name, int age);
char* person_get_name(person_handle_t p, char* buf, int size);
int person_get_age(person_handle_t p);
// person_capi.go
package main
//#include "./person_capi.h"
import "C"
import "unsafe"
//export person_new
func person_new(name *C.char, age C.int) C.person_handle_t {
id := NewObjectId(NewPerson(C.GoString(name), int(age)))
return C.person_handle_t(id)
}
//export person_delete
func person_delete(h C.person_handle_t) {
ObjectId(h).Free()
}
//export person_set
func person_set(h C.person_handle_t, name *C.char, age C.int) {
p := ObjectId(h).Get().(*Person)
p.Set(C.GoString(name), int(age))
}
//export person_get_name
func person_get_name(h C.person_handle_t, buf *C.char, size C.int) *C.char {
p := ObjectId(h).Get().(*Person)
name, _ := p.Get()
n := int(size) - 1
bufSlice := ((*[1 << 31]byte)(unsafe.Pointer(buf)))[0:n:n]
n = copy(bufSlice, []byte(name))
bufSlice[n] = 0
return buf
}
//export person_get_age
func person_get_age(h C.person_handle_t) C.int {
p := ObjectId(h).Get().(*Person)
_, age := p.Get()
return C.int(age)
}
#include "person.h"
#include <stdio.h>
int main() {
auto p = new Person("gopher", 10);
char buf[64];
char* name = p->GetName(buf, sizeof(buf)-1);
int age = p->GetAge();
printf("%s, %d years old.\n", name, age);
delete p;
return 0;
}